Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Living End

· Sorcery

Suspend 3—{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Mnemonic Nexus 3UInstant Each player shuffles their graveyard into their library.
Alms WEnchantment {1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
Recommission 1WSorcery Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
Lingering Death 1BEnchantment — Aura Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
Kess, Dissident Mage 1UBRLegendary Creature — Human Wizard Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead. 3/4
Banisher Priest 1WWCreature — Human Cleric When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.) 2/2
An Unearthly Child 1UUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order.
Thopter Arrest 2WEnchantment When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
Pestilent Cauldron 2BArtifact {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Mosswort Bridge Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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