M:tG card similarity search
6GG · Creature — Elemental Insect
Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Fungal Sprouting | 3G | Sorcery | Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control. |
Inexorable Blob | 2G | Creature — Ooze | Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking. 3/3 |
Darkblade Agent | 1UB | Creature — Human Assassin | As long as you've surveilled this turn, Darkblade Agent has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card." 2/3 |
Ambassador Oak | 3G | Creature — Treefolk Warrior | When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. 3/3 |
Vilespawn Spider | GU | Creature — Spider | Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice Vilespawn Spider: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery. 2/3 |
Nightpack Ambusher | 2GG | Creature — Wolf | Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. 4/4 |
Scute Swarm | 2G | Creature — Insect | Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. 1/1 |
Anowon, the Ruin Thief | 2UB | Legendary Creature — Vampire Rogue | Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.) 2/4 |
Fade from History | 2GG | Sorcery | Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. |
Briar Hydra | 5G | Creature — Plant Hydra | Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. 6/6 |