Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Living Lands

3G · Enchantment

All Forests are 1/1 creatures that are still lands.

Similar cards

Color identity:
NameManaTypeText
Evasive Action 1UInstant Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Shivan Harvest 1REnchantment {1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Rakdos Keyrune 3Artifact {T}: Add {B} or {R}. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Krenko's Buzzcrusher 2RRArtifact Creature — Insect Thopter Flying, trample When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. 4/4
Turf Wound 2RInstant Target player can't play lands this turn. Draw a card.
Hazezon, Shaper of Sand RGWLegendary Creature — Human Warrior Desertwalk (This creature can't be blocked as long as defending player controls a Desert.) You may play Desert lands from your graveyard. Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. 3/3
Zhur-Taa Ancient 3RGCreature — Beast Whenever a player taps a land for mana, that player adds one mana of any type that land produced. 7/5
Spike Tiller 3GGCreature — Spike Spike Tiller enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. 0/0
Pardic Miner 1RCreature — Dwarf Sacrifice Pardic Miner: Target player can't play lands this turn. 1/1
Winter's Night RGWWorld Enchantment Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
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