M:tG card similarity search
RRG · Creature — Elemental
{1}{R}, Discard a land card: Living Twister deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand. 2/5
Name | Mana | Type | Text |
---|---|---|---|
Thirsting Roots | G | Sorcery | Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Ilharg, the Raze-Boar | 3RR | Legendary Creature — Boar God | Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 6/6 |
Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
Aid the Fallen | 1B | Sorcery | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand. |
Polluted Bonds | 3BB | Enchantment | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. |
Pale Rider of Trostad | 1B | Creature — Spirit | Skulk (This creature can't be blocked by creatures with greater power.) When Pale Rider of Trostad enters the battlefield, discard a card. 3/3 |
Catalog | 2U | Instant | Draw two cards, then discard a card. |
Emmessi Tome | 4 | Artifact | {5}, {T}: Draw two cards, then discard a card. |
Jeweled Spirit | 3WW | Creature — Spirit | Flying Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn. 3/3 |
Anowon, the Ruin Thief | 2UB | Legendary Creature — Vampire Rogue | Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.) 2/4 |