Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Llanowar Envoy

2G · Creature — Elf Scout

{1}{G}: Add one mana of any color. 3/2

Similar cards

Color identity:
NameManaTypeText
Akroma's Will 3WInstant Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Werebear 1GCreature — Human Bear Druid {T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard. 1/1
Thermopod 4RSnow Creature — Slug {S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}. 4/3
Ghouls' Night Out 3BBSorcery For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Blaster, Combat DJ 3RGLegendary Artifact Creature — Robot More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.) Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.) Whenever you put one or more +1/+1 counters on Blaster, convert it. 3/3
Xenagos, the Reveler 2RGLegendary Planeswalker — Xenagos [+1]: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. [0]: Create a 2/2 red and green Satyr creature token with haste. [−6]: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Loyalty 3
Rogue's Passage Land {T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Seeker of Slaanesh 3RCreature — Demon Haste Allure of Slaanesh — Each opponent must attack with at least one creature each combat if able. 3/3
Third Little Pig 1B/GCreature — Boar Whenever you conjure one or more other cards, Third Little Pig perpetually gets +1/+1. This ability also triggers if Third Little Pig is in your graveyard. 2/2
Jolrael's Centaur 1GGCreature — Centaur Archer Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
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