M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Prism Array | 4U | Enchantment | Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Horizon Stone | 5 | Artifact | If you would lose unspent mana, that mana becomes colorless instead. |
Cabal Ritual | 1B | Instant | Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard. |
Petalmane Baku | 1G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color. 1/2 |
Gyre Engineer | 1GU | Creature — Vedalken Wizard | {T}: Add {G}{U}. 1/1 |
Chromatic Armor | 1WU | Enchantment — Aura | Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. |
Memory of Toshiro | Enchantment Creature — Human Samurai | {T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell. 2/3 | |
Addle | 1B | Sorcery | Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card. |
Alchor's Tomb | 4 | Artifact | {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) |
Unified Front | 3W | Sorcery | Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell. |