M:tG card similarity search
1G · Creature — Elf Druid
{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| In the Web of War | 3RR | Enchantment | Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. |
| Seht's Tiger | 2WW | Creature — Cat | Flash (You may cast this spell any time you could cast an instant.) When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.) 3/3 |
| Hypersonic Dragon | 3UR | Creature — Dragon | Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) 4/4 |
| Samut's Sprint | R | Instant | Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
| Blade of Shared Souls | 2U | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control. Equip {2} |
| Su-Chi Cave Guard | 8 | Artifact Creature — Construct | Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8 |
| Wand of Ith | 4 | Artifact | {3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn. |
| Wojek Siren | W | Instant | Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn. |
| Canyon Jerboa | 2W | Creature — Mouse | Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 1/2 |
| Paragon of Fierce Defiance | 3R | Creature — Human Warrior | Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2 |