M:tG card similarity search
2G · Creature — Satyr Druid
When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. 3/3
Name | Mana | Type | Text |
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Jace, Vryn's Prodigy | 1U | Legendary Creature — Human Wizard | {T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control. 0/2 |
Confession Dial | 3 | Artifact | When Confession Dial enters the battlefield, surveil 3. {T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) |
Baaallerina | 3U | Creature — Sheep Performer | Flying When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own. {2}{U}: Another target creature with a name sticker on it gains flying until end of turn. 3/3 |
Hoarding Recluse | 3G | Creature — Spider | Reach, deathtouch When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. 2/3 |
Writ of Return | 3BB | Sorcery | Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Pilgrim of the Ages | 2W | Creature — Spirit | When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return Pilgrim of the Ages from your graveyard to your hand. 2/1 |
Gate of the Black Dragon | Land — Swamp Gate | Gate of the Black Dragon enters the battlefield tapped. {3}{B}, {T}: Seek a nonland card. Activate only once. {T}: Add {B}. | |
Gate to Manorborn | Land — Forest Gate | Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}. | |
Gate to Seatower | Land — Island Gate | Gate to Seatower enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}. | |
Gate to Tumbledown | Land — Mountain Gate | Gate to Tumbledown enters the battlefield tapped. {3}{R}, {T}: Seek a nonland card. Activate only once. {T}: Add {R}. |