M:tG card similarity search
U/RU/RU/RU/R · Creature — Dragon
Flying Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Stern Lesson | 2U | Instant | Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") |
Book Devourer | 5R | Creature — Beast | Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. 4/5 |
Curator of Mysteries | 2UU | Creature — Sphinx | Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.) 4/4 |
Stormchaser Drake | 1U | Creature — Drake | Flying Whenever Stormchaser Drake becomes the target of a spell you control, draw a card. 2/1 |
Niv-Mizzet, the Firemind | 2UURR | Legendary Creature — Dragon Wizard | Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4 |
Stack of Paperwork | W | Enchantment | When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.) |
Whispering Specter | 1BB | Creature — Phyrexian Specter | Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Whispering Specter deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have. 1/1 |
Regal Force | 4GGG | Creature — Elemental | When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5 |
Dragon Mage | 5RR | Creature — Dragon Wizard | Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5 |
Garrison Griffin | 2W | Creature — Griffin | Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn. 2/2 |