Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lock and Load

2U · Sorcery

Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Thought Reflection 4UUUEnchantment If you would draw a card, draw two cards instead.
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
Envelop UInstant Counter target sorcery spell.
Extinguish 1UInstant Counter target sorcery spell.
Triton Fortune Hunter 2UCreature — Merfolk Soldier Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. 2/2
Umara Wizard 4UCreature — Merfolk Wizard Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn. 4/3
Storm-Kiln Artist 3RCreature — Dwarf Shaman Storm-Kiln Artist gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. 2/2
Adeliz, the Cinder Wind 1URLegendary Creature — Human Wizard Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2
Prologue to Phyresis 1UInstant Each opponent gets a poison counter. Draw a card.
Moderation 1WUEnchantment You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.
Page 29