Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lock and Load

2U · Sorcery

Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Book of Rass 6Artifact {2}, Pay 2 life: Draw a card.
Greed 3BEnchantment {B}, Pay 2 life: Draw a card.
Clear the Mind 2USorcery Target player shuffles their graveyard into their library. Draw a card.
Learn from the Past 3UInstant Target player shuffles their graveyard into their library. Draw a card.
Destructive Digger 2RCreature — Goblin {3}, {T}, Sacrifice an artifact or land: Draw a card. 3/2
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Satyr Firedancer 1REnchantment Creature — Satyr Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. 1/1
Darkslick Drake 2UUCreature — Phyrexian Drake Flying When Darkslick Drake dies, draw a card. 2/4
Narset Transcendent 2WULegendary Planeswalker — Narset [+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. [−2]: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) [−9]: You get an emblem with "Your opponents can't cast noncreature spells." Loyalty 6
Honden of Seeing Winds 4ULegendary Enchantment — Shrine At the beginning of your upkeep, draw a card for each Shrine you control.
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