M:tG card similarity search
4B · Creature — Human Knight
Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Angel of Renewal | 5W | Creature — Angel Ally | Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4 |
| Radiant Smite | 1W | Instant | Destroy target creature with power 4 or greater. If you weren't the starting player, you gain 4 life. Cycling {W} When you cycle Radiant Smite, if you weren't the starting player, you gain 2 life. |
| Grove of the Burnwillows | Land | {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life. | |
| Soul Sculptor | 2W | Creature — Human | {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. 1/1 |
| Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
| Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |
| Luminous Wake | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life. |
| A-Dragonborn Looter | U | Creature — Dragon Rogue | {1}, {T}: Draw a card, then discard a card. 1/2 |
| Dragonborn Looter | 1U | Creature — Dragon Rogue | {1}, {T}: Draw a card, then discard a card. 1/2 |
| Squidnapper | 3UU | Creature — Squid Pirate | When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4 |