M:tG card similarity search
· Legendary Artifact
Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn. Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.
Name | Mana | Type | Text |
---|---|---|---|
Deny the Witch | 1WUB | Instant | Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control. |
Linvala, Keeper of Silence | 2WW | Legendary Creature — Angel | Flying Activated abilities of creatures your opponents control can't be activated. 3/4 |
Nullhide Ferox | 2GG | Creature — Beast | Hexproof You can't cast noncreature spells. {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard. 6/6 |
Well of Knowledge | 3 | Artifact | {2}: Draw a card. Any player may activate this ability but only during their draw step. |
Harsh Mentor | 1R | Creature — Human Cleric | Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2 |
Torpor Orb | 2 | Artifact | Creatures entering the battlefield don't cause abilities to trigger. |
Automated Artificer | 2 | Artifact Creature — Artificer | {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. 1/3 |
Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |
Boltbender | 3R | Creature — Goblin Wizard | Disguise {1}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Boltbender is turned face up, you may choose new targets for any number of other spells and/or abilities. 4/2 |
Ribbon Snake | 1UU | Creature — Snake | Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. 2/3 |