Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Locust Miser

2BB · Creature — Rat Shaman

Each opponent's maximum hand size is reduced by two. 2/2

Similar cards

Color identity:
NameManaTypeText
Juggle the Performance 1BRSorcery Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
Restorative Burst 3GGSorcery Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst.
Nightsnare 3BSorcery Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
Deliver Unto Evil 2BSorcery Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil.
Creature Guy 3GCreature — Beast Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand. 3/3
Blood Pact 2BInstant Target player draws two cards and loses 2 life.
Painful Lesson 2BSorcery Target player draws two cards and loses 2 life.
Sign in Blood BBSorcery Target player draws two cards and loses 2 life.
Breena, the Demagogue 1WBLegendary Creature — Bird Warlock Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control. 1/3
Bureaucracy 3UUEnchantment Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
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