M:tG card similarity search
3G · Creature — Insect
Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate only once each turn. 1/1
Name | Mana | Type | Text |
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Angel of Despair | 3WWBB | Creature — Angel | Flying When Angel of Despair enters the battlefield, destroy target permanent. 5/5 |
Trained Condor | 2U | Creature — Bird | Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1 |
Sacred White Deer | 1G | Creature — Elk | {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2 |
Drift of Phantasms | 2U | Creature — Spirit | Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 0/5 |
Freewind Falcon | 1W | Creature — Bird | Flying, protection from red 1/1 |
Lita, Mechanical Engineer | 2W | Legendary Artifact Creature — Artificer | Vigilance At the beginning of your end step, untap each other artifact creature you control. {3}{W}, {T}: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.") 3/3 |
Imperial Aerosaur | 3W | Creature — Dinosaur | Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3 |
War Falcon | W | Creature — Bird | Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1 |
Llanowar | Plane — Dominaria | All creatures have "{T}: Add {G}{G}." Whenever chaos ensues, untap all creatures you control. | |
Wrangle | 1R | Sorcery | Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. |