M:tG card similarity search
3G · Creature — Insect
Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate only once each turn. 1/1
Name | Mana | Type | Text |
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Tezzeret, Betrayer of Flesh | 2UU | Legendary Planeswalker — Tezzeret | The first activated ability of an artifact you activate each turn costs {2} less to activate. [+1]: Draw two cards. Then discard two cards unless you discard an artifact card. [−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. [−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Loyalty 4 |
Angel of Renewal | 5W | Creature — Angel Ally | Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4 |
Tidal Bore | 1U | Instant | You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature. |
Green Dragon | 4GG | Creature — Dragon | Flying Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it. 4/4 |
M'Odo, the Gnarled Oracle | BUG | Legendary Creature — Zombie Elf Wizard | Eminence — {X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone. 0/3 |
Arcane Laboratory | 2U | Enchantment | Each player can't cast more than one spell each turn. |
Rule of Law | 2W | Enchantment | Each player can't cast more than one spell each turn. |
Dragonsoul Knight | 2R | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. 2/2 |
Ith, High Arcanist | 5WU | Legendary Creature — Human Wizard | Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} 3/5 |
Cephalid Coliseum | Land | {T}: Add {U}. Cephalid Coliseum deals 1 damage to you. Threshold — {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard. |