M:tG card similarity search
3G · Creature — Insect
Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate only once each turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Towering Thunderfist | 4R | Creature — Giant Soldier | {W}: Towering Thunderfist gains vigilance until end of turn. 4/4 |
Pip-Boy 3000 | 1 | Artifact — Equipment | Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up to two target lands. Equip {2} |
Birds of Paradise | G | Creature — Bird | Flying {T}: Add one mana of any color. 0/1 |
Rug of Smothering | 3 | Artifact Creature — Construct | Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3 |
Kaalia of the Vast | 1RWB | Legendary Creature — Human Cleric | Flying Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent. 2/2 |
A-Falcon Abomination | 2U | Creature — Zombie Bird | Flash Flying When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) 2/2 |
Bladed Pinions | 2 | Artifact — Equipment | Equipped creature has flying and first strike. Equip {2} |
Vampire Charmseeker | 6UB | Creature — Vampire Wizard | Assist (Another player can pay up to {6} of this spell's cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. 3/4 |
Scourge of Nel Toth | 5BB | Creature — Zombie Dragon | Flying You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. 6/6 |
Seascape Aerialist | 4U | Creature — Merfolk Wizard Ally | Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn. 2/3 |