M:tG card similarity search
3G · Creature — Insect
Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate only once each turn. 1/1
Name | Mana | Type | Text |
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Timin, Youthful Geist | 4U | Legendary Creature — Spirit | Partner with Rhoda, Geist Avenger (When this creature enters the battlefield, target player may put Rhoda into their hand from their library, then shuffle.) Flying At the beginning of each combat, tap up to one target creature. 3/4 |
Sword Coast Serpent | 5UU | Creature — Serpent Dragon | Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6 |
Cloaked Cadet | 4G | Creature — Human Ranger | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. 2/4 |
Cognivore | 6UU | Creature — Lhurgoyf | Flying Cognivore's power and toughness are each equal to the number of instant cards in all graveyards. */* |
Lord of the Void | 4BBB | Creature — Demon | Flying Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control. 7/7 |
Reciprocate | W | Instant | Exile target creature that dealt damage to you this turn. |
1996 World Champion | WUBRG | Summon Legend | Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent. {0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library. */* |
Lost Jitte | 1 | Legendary Artifact — Equipment | Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1} |
Blood Glutton | 4B | Creature — Vampire | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 4/3 |
Child of Night | 1B | Creature — Vampire | Lifelink 2/1 |