M:tG card similarity search
1W · Creature — Human Knight
First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Nightguard Patrol | 2W | Creature — Human Soldier | First strike, vigilance 2/1 |
Markov Purifier | 1WB | Creature — Vampire Cleric | Lifelink At the beginning of your end step, if you gained life this turn, you may pay {2}. If you do, draw a card. 2/3 |
Sunseed Nurturer | 2W | Creature — Human Druid Wizard | At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. {T}: Add {C}. 1/1 |
Kwende, Pride of Femeref | 3W | Legendary Creature — Human Knight | Double strike Creatures you control with first strike have double strike. 2/2 |
Ranger en-Vec | 1GW | Creature — Human Soldier Archer Ranger | First strike {G}: Regenerate Ranger en-Vec. 2/2 |
Ainok Tracker | 5R | Creature — Dog Scout | First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Longbow Archer | WW | Creature — Human Soldier Archer | First strike; reach (This creature can block creatures with flying.) 2/2 |
Ohran Yeti | 3R | Snow Creature — Yeti | {2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
Angelic Skirmisher | 4WW | Creature — Angel | Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. 4/4 |
Fangblade Brigand | 3R | Creature — Human Werewolf | {1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/4 |