M:tG card similarity search
· Creature — Werewolf
Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Artificer's Hex | B | Enchantment — Aura | Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature. |
Switcheroo | 4U | Sorcery | Exchange control of two target creatures. |
Soldier of the Pantheon | W | Creature — Human Soldier | Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life. 2/1 |
Justice | 2WW | Enchantment | At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller. |
Bloodgift Demon | 3BB | Creature — Demon | Flying At the beginning of your upkeep, target player draws a card and loses 1 life. 5/4 |
Hoarder's Greed | 3B | Sorcery | You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Brass Knuckles | 4 | Artifact — Equipment | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Suffocation | 1U | Instant | Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell. Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn. Draw a card at the beginning of the next turn's upkeep. |
Watermarket | Land | {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. | |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |