Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Long-Finned Skywhale

2UU · Creature — Whale

Flying Long-Finned Skywhale can block only creatures with flying. 4/3

Similar cards

Color identity:
NameManaTypeText
Vampire Bats BCreature — Bat Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn. 0/1
Defiant Vanguard 2WCreature — Human Rebel When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn. {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
Blighted Bat 2BCreature — Zombie Bat Flying {1}: Blighted Bat gains haste until end of turn. 2/1
Old-Fashioned Vampire 3BBCreature — Vampyre Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. 3/3
Skull Saucer 4BBCreature — Zombie Head Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. 4/1
Radjan Spirit 3GCreature — Spirit {T}: Target creature loses flying until end of turn. 3/2
Plundering Predator 4RCreature — Dragon Flying When Plundering Predator enters the battlefield, you may discard a card. If you do, draw a card. 3/3
Meloku the Clouded Mirror 4ULegendary Creature — Moonfolk Wizard Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying. 2/4
Fledgling Imp 2BCreature — Imp {B}, Discard a card: Fledgling Imp gains flying until end of turn. 2/2
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