Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Longtusk Stalker

G · Creature — Cat

Whenever Longtusk Stalker enters the battlefield or attacks, you get {E}. Pay {E}{E}: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. 1/1

Similar cards

Color identity:
NameManaTypeText
Ravager's Mace 1BRArtifact — Equipment When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Equip {2}{B}{R}
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Riveteers Provocateur BRCreature — Viashino Warrior Menace When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz {B}{R} 3/1
Skyshroud Vampire 3BBCreature — Vampire Flying Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn. 3/3
Keldon Berserker 3RCreature — Human Soldier Berserker Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. 2/3
Silver Seraph 5WWWCreature — Angel Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. 6/6
Dwynen, Gilt-Leaf Daen 2GGLegendary Creature — Elf Warrior Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. 3/4
Pursue Glory 3RInstant Attacking creatures get +2/+0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Radiant Destiny 2WEnchantment Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Steel-Plume Marshal 3WWCreature — Bird Soldier Flying Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn. 3/3
Page 50