M:tG card similarity search
5WW · Sorcery
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Name | Mana | Type | Text |
---|---|---|---|
Boldwyr Heavyweights | 2RR | Creature — Giant Warrior | Trample When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles. 8/8 |
Spitfire Lagac | 3R | Creature — Lizard | Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent. 3/4 |
Eye of Duskmantle | 5BB | Creature — Eye | Flying, lifelink You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost. 3/8 |
Veteran Ghoulcaller | 1B | Creature — Human Rogue | Menace Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand. 2/2 |
Dwell on the Past | G | Sorcery | Target player shuffles up to four target cards from their graveyard into their library. |
Stream of Consciousness | 1U | Instant — Arcane | Target player shuffles up to four target cards from their graveyard into their library. |
Restless Cottage | Land | Restless Cottage enters the battlefield tapped. {T}: Add {B} or {G}. {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. | |
Ketria | Plane — Ikoria | When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | |
Lost Auramancers | 2WW | Creature — Human Wizard | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle. 3/3 |
Prowling Felidar | 3W | Creature — Cat Beast | Vigilance Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. 2/3 |