M:tG card similarity search
GUR · Legendary Creature — Beast Noble
Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Hermit of the Natterknolls | 2G | Creature — Human Werewolf | Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3 |
| Crowd of Cinders | 3B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. */* |
| Trial of a Time Lord | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library. |
| Donate | 2U | Sorcery | Target player gains control of target permanent you control. |
| Harmless Offering | 2R | Sorcery | Target opponent gains control of target permanent you control. |
| Ray of Erasure | U | Instant | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |
| Yennett, Cryptic Sovereign | 2WUB | Legendary Creature — Sphinx | Flying, vigilance, menace Whenever Yennett, Cryptic Sovereign attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card. 3/5 |
| Engineered Plague | 2B | Enchantment | As Engineered Plague enters the battlefield, choose a creature type. All creatures of the chosen type get -1/-1. |
| Do-Over | 1U | Instant | Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.) |
| Spindrift Drake | U | Creature — Drake | Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}. 2/1 |