Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Loot, the Key to Everything

GUR · Legendary Creature — Beast Noble

Ward {1} At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Norn's Disassembly WEnchantment {1}{W}, Sacrifice a historic permanent: Seek a historic card.
Crypt Rats 2BCreature — Rat {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. 1/1
Mind's Dilation 5UUEnchantment Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Bloodhall Ooze RCreature — Ooze At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. 1/1
Palantír of Orthanc 3Legendary Artifact At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Bloodspore Thrinax 2GGCreature — Lizard Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. 2/2
Ashiok, Nightmare Weaver 1UBLegendary Planeswalker — Ashiok [+2]: Exile the top three cards of target opponent's library. [−X]: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. [−10]: Exile all cards from all opponents' hands and graveyards. Loyalty 3
Timmerian Fiends 1BBCreature — Horror Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1
Heartless Conscription 6BBSorcery Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Multiple Choice XUSorcery If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.
Page 87