Card Codex

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17 May 2024: Card library updated.

Lorcan, Warlock Collector

5BB · Legendary Creature — Devil

Flying Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types. If a Warlock you control would die, exile it instead. 6/6

Similar cards

Color identity:
NameManaTypeText
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Spell Stutter 1UInstant Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.
Revenant 4BCreature — Spirit Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */*
Hunting Moa 2GCreature — Bird Beast Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature. 3/2
Black Market 3BBEnchantment Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.
Angelic Destiny 2WWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand.
Drowner Initiate UCreature — Merfolk Wizard Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. 1/1
Cleansing Meditation 1WWSorcery Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
Wee Champion RCreature — Minotaur Child Guest Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. 0/1
Altaïr Ibn-La'Ahad RWBLegendary Creature — Human Assassin First strike Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat. 3/3
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