Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lord Magnus

3GWW · Legendary Creature — Human Druid

First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. 4/3

Similar cards

Color identity:
NameManaTypeText
Gorm the Great 3GLegendary Creature — Giant Warrior Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. 2/7
Goblin Brawler 2RCreature — Goblin Warrior First strike Goblin Brawler can't be equipped. 2/2
Hexmark Destroyer 4BBArtifact Creature — Necron Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/6
Slither Blade UCreature — Naga Rogue Slither Blade can't be blocked. 1/2
Prowler's Helm 2Artifact — Equipment Equipped creature can't be blocked except by Walls. Equip {2}
Fiendslayer Paladin 1WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2
Plasma Elemental 5UCreature — Elemental Plasma Elemental can't be blocked. 4/1
Gudul Lurker UCreature — Salamander Gudul Lurker can't be blocked. Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 1/1
Tidal Kraken 5UUUCreature — Kraken Tidal Kraken can't be blocked. 6/6
Elusive Krasis 1GUCreature — Fish Mutant Elusive Krasis can't be blocked. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/4
Page 4