M:tG card similarity search
3GWW · Legendary Creature — Human Druid
First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. 4/3
Name | Mana | Type | Text |
---|---|---|---|
True Conviction | 3WWW | Enchantment | Creatures you control have double strike and lifelink. |
Mistford River Turtle | 3U | Creature — Turtle | Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn. 1/5 |
Midnight Pathlighter | 2WU | Creature — Human Wizard | Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |
Fresh-Faced Recruit | 1R/W | Creature — Human Soldier | As long as it's your turn, Fresh-Faced Recruit has first strike. 2/1 |
River Sneak | 1U | Creature — Merfolk Warrior | River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. 1/1 |
Chariot of Victory | 3 | Artifact — Equipment | Equipped creature has first strike, trample, and haste. Equip {1} |
Screeching Griffin | 3W | Creature — Griffin | Flying {R}: Target creature can't block Screeching Griffin this turn. 2/2 |
Vigean Hydropon | 1GU | Creature — Plant Mutant | Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. 0/0 |
Beat a Path | 2R | Sorcery — Adventure | Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.) |
Hexgold Halberd | 1R | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) As long as it's your turn, equipped creature has first strike and trample. Equip {2}{R} |