Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lord of the Pit

4BBB · Creature — Demon

Flying, trample At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you. 7/7

Similar cards

Color identity:
NameManaTypeText
Flick a Coin 2RInstant Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Draw a card.
Eiganjo Free-Riders 3WCreature — Human Soldier Flying At the beginning of your upkeep, return a white creature you control to its owner's hand. 3/4
Palladia-Mors, the Ruiner 3RGWLegendary Creature — Elder Dragon Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. 6/6
Grim Lavamancer RCreature — Human Wizard {R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. 1/1
Chandra, Fire of Kaladesh 1RRLegendary Creature — Human Shaman Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. {T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. 2/2
Foundry Helix 1RWInstant As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Omniclown Colossus 8RRArtifact Creature — Clown Robot Affinity for Clowns (This spell costs {1} less to cast for each Clown you control.) Trample 7/7
Aethersquall Ancient 5UUCreature — Leviathan Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery. 6/6
A-Unholy Heat RInstant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
Palace Siege 3BBEnchantment As Palace Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Page 152