M:tG card similarity search
1R/WR/W · Creature — Kor Shaman
First strike Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn. 2/2
Name | Mana | Type | Text |
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Spellweaver Volute | 3UU | Enchantment — Aura | Enchant instant card in a graveyard Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard. |
Prickleboar | 4R | Creature — Boar | As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) 3/3 |
Rootha, Mercurial Artist | 1UR | Legendary Creature — Orc Shaman | {2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. 1/4 |
Repeated Reverberation | 2RR | Instant | When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. |
Gadwick's First Duel | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) II — Scry 2. III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. |
Gearshift Ace | 1W | Creature — Dwarf Pilot | First strike Whenever Gearshift Ace crews a Vehicle, that Vehicle gains first strike until end of turn. 2/1 |
Rainbow Knights | WW | Summon Knights | When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1 |
Lock and Load | 2U | Sorcery | Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Syr Alin, the Lion's Claw | 3WW | Legendary Creature — Human Knight | First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4 |
Weapon Surge | R | Instant | Target creature you control gets +1/+0 and gains first strike until end of turn. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |