Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lose Calm

3R · Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Similar cards

Color identity:
NameManaTypeText
Bristling Hydra 2GGCreature — Hydra When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3
Question Elemental? 2UUCreature — Elemental? Did you know this creature has flying? Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of Question Elemental? 3/4
Gnathosaur 4RRCreature — Dinosaur Sacrifice an artifact: Gnathosaur gains trample until end of turn. 5/4
Touch of Darkness BInstant One or more target creatures become black until end of turn.
Ingenious Skaab 2UCreature — Zombie Horror Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {U}: Ingenious Skaab gets +1/-1 until end of turn. 2/3
Gingerbrute 1Artifact Creature — Food Golem Haste {1}: Gingerbrute can't be blocked this turn except by creatures with haste. {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. 1/1
Jace, Ingenious Mind-Mage 4UULegendary Planeswalker — Jace [+1]: Draw a card. [+1]: Untap all creatures you control. [−9]: Gain control of up to three target creatures. Loyalty 5
Graphic Violence 2GInstant All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.
Benefactor's Draught 1GInstant Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
Archpriest of Iona WCreature — Human Cleric Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. */2
Page 136