Card Codex

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17 May 2024: Card library updated.

Lose Calm

3R · Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Similar cards

Color identity:
NameManaTypeText
Integrity R/WInstant Target creature gets +2/+2 until end of turn.
Go Hog Wild 1GInstant — Adventure Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Might of Oaks 3GInstant Target creature gets +7/+7 until end of turn.
Ride the Rails 1RInstant — Adventure Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Monstrous Growth 1GSorcery Target creature gets +4/+4 until end of turn.
Mutagenic Growth G/PInstant ({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.
Phytoburst 1GSorcery Target creature gets +5/+5 until end of turn.
Qilin's Blessing WInstant Target creature gets +2/+2 until end of turn.
Boulder Rush RInstant — Adventure Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Sacred Armory 2Artifact {2}: Target creature gets +1/+0 until end of turn.
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