M:tG card similarity search
3W · Creature — Human Soldier
First strike Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls. At the beginning of your upkeep, create a 1/1 white Human Soldier creature token. 3/1
Name | Mana | Type | Text |
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Bereaved Survivor | 2W | Creature — Human Peasant | When another creature you control dies, transform Bereaved Survivor. 2/1 |
Angelic Favor | 3W | Instant | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step. |
Battlewise Aven | 3W | Creature — Bird Soldier | Flying Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. 2/2 |
Brinebound Gift | Enchantment — Aura | Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. | |
Agrus Kos, Spirit of Justice | 2RW | Legendary Creature — Spirit Detective | Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/4 |
A-Geological Appraiser | 3RR | Creature — Human Artificer | When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 3/2 |
Master of Ceremonies | 3W | Creature — Rhino Druid | At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. 3/4 |
Assembled Ensemble | 4W | Artifact Creature — Clown Robot Bard | Vigilance Assembled Ensemble's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token. */6 |
Half-Shark, Half- | Creature — Shark | At the beginning of your upkeep, Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +3/+3 | |
Distracting Geist | 2W | Creature — Spirit | Whenever Distracting Geist attacks, tap target creature defending player controls. Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1 |