Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lost Hours

1B · Sorcery

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.

Similar cards

Color identity:
NameManaTypeText
Mitotic Manipulation 1UUSorcery Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Forging the Tyrite Sword 1RWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Game Plan 5USorcery Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Aethertow 3W/UInstant Put target attacking or blocking creature on top of its owner's library. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Duplicity 3UUEnchantment When Duplicity enters the battlefield, exile the top five cards of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand. At the beginning of your end step, discard a card. When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.
Time of Need 1GSorcery Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Sudden Edict 1BInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target player sacrifices a creature.
Stromkirk Occultist 2RCreature — Vampire Horror Trample Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/2
Scandalmonger 3BCreature — Boar Monger {2}: Target player discards a card. Any player may activate this ability but only as a sorcery. 3/3
Plea for Guidance 5WSorcery Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.
Page 160