Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lost Hours

1B · Sorcery

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.

Similar cards

Color identity:
NameManaTypeText
Exile into Darkness 4BSorcery Target player sacrifices a creature with mana value 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.
Shared Summons 3GGInstant Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
Present Arms 2USorcery — Adventure Exchange your library with another deck you own from outside the game. Shuffle your library.
Avarice Totem 1Artifact {5}: Exchange control of Avarice Totem and target nonland permanent.
Silundi Vision 2UInstant Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Three Wishes 1UUInstant Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.
Carnage 2BRSorcery Carnage deals 3 damage to target opponent. That player discards two cards.
Biomantic Mastery 4G/UG/UG/USorcery Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
Fork in the Road 1GSorcery Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Flitting Guerrilla 2BCreature — Faerie Rogue Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 2/2
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