M:tG card similarity search
1 · Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}
| Name | Mana | Type | Text |
|---|---|---|---|
| Cyclonus, Cybertronian Fighter | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5 | |
| Andúril, Narsil Reforged | 2 | Legendary Artifact — Equipment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3} |
| Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |
| Avabruck Caretaker | 4GG | Creature — Human Werewolf | Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |
| Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
| Diamond Knight | 3 | Artifact Creature — Knight | Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. 1/1 |
| Balshan Beguiler | 2U | Creature — Human Wizard | Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard. 1/1 |
| Obsidian Fireheart | 1RRR | Creature — Elemental | {1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.) 4/4 |
| Slaughter Specialist | 1B | Creature — Vampire Warrior | When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist. 3/3 |
| Extruder | 4 | Artifact Creature — Juggernaut | Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. 4/3 |