Card Codex

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17 May 2024: Card library updated.

Lost in Thought

1U · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Similar cards

Color identity:
NameManaTypeText
Koma, Cosmos Serpent 3GGUULegendary Creature — Serpent This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma, Cosmos Serpent gains indestructible until end of turn. 6/6
Mairsil, the Pretender 1UBRLegendary Creature — Human Wizard When Mairsil, the Pretender enters the battlefield, you may exile an artifact or creature card from your hand or graveyard and put a cage counter on it. Mairsil, the Pretender has all activated abilities of all cards you own in exile with cage counters on them. You may activate each of those abilities only once each turn. 4/4
Flowering Lumberknot 3GCreature — Treefolk Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. 5/5
Sailmonger 3UCreature — Human Monger {2}: Target creature gains flying until end of turn. Any player may activate this ability. 3/3
Bog Rats BCreature — Rat Bog Rats can't be blocked by Walls. 1/1
Benthic Infiltrator 2UCreature — Eldrazi Drone Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Benthic Infiltrator can't be blocked. 1/4
Rampart Crawler BCreature — Lizard Mercenary Rampart Crawler can't be blocked by Walls. 1/1
Godhunter Octopus 5UCreature — Octopus Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. 5/5
Whispersilk Cloak 3Artifact — Equipment Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
Wormhole Serpent 4UCreature — Serpent {3}{U}: Target creature can't be blocked this turn. 3/5
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