Card Codex

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17 May 2024: Card library updated.

Lost in the Woods

3GG · Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Similar cards

Color identity:
NameManaTypeText
Spell Crumple 1UUInstant Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.
Agonizing Remorse 1BSorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Winds of Change RSorcery Each player shuffles the cards from their hand into their library, then draws that many cards.
Goblin Secret Agent 2RCreature — Goblin Rogue First strike At the beginning of your upkeep, reveal a card from your hand at random. 2/2
Berserkers of Blood Ridge 4RCreature — Human Berserker Berserkers of Blood Ridge attacks each combat if able. 4/4
Traveler's Amulet 1Artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Wanderer's Twig 1Artifact {1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Rageform 2RREnchantment When Rageform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Witch's Cottage Land — Swamp ({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
Spinewoods Armadillo 4GGCreature — Armadillo Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. 7/7
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