M:tG card similarity search
1G · Creature — Snake
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Tome of the Infinite | 2U | Legendary Artifact | {U}, {T}: Conjure a random card from Tome of the Infinite's spellbook into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." |
Charisma Bobblehead | 3 | Artifact — Bobblehead | {T}: Add one mana of any color. {4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery. |
Elfhame Druid | 1G | Creature — Elf Druid | {T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells. 0/2 |
Jegantha, the Wellspring | 4R/G | Legendary Creature — Elemental Elk | Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. 5/5 |
Ondu Greathorn | 3W | Creature — Beast | First strike Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. 2/3 |
Plated Geopede | 1R | Creature — Insect | First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. 1/1 |
Swirl the Mists | 2UU | Enchantment | As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word. |
Evelyn, the Covetous | 2U/BBB/R | Legendary Creature — Vampire Rogue | Flash Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it. Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it. 2/5 |
Embodiment of Insight | 4G | Creature — Elemental | Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4 |
Tablet of the Guilds | 2 | Artifact | As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is. |