M:tG card similarity search
3RR · Legendary Creature — Human
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Taoist Hermit | 2G | Creature — Human Mystic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 |
Akoum Battlesinger | 1R | Creature — Human Berserker Ally | Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. 1/1 |
Blanchwood Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
Arm the Cathars | 1WW | Sorcery | Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn. |
Jeska, Warrior Adept | 2RR | Legendary Creature — Human Barbarian Warrior | First strike, haste {T}: Jeska, Warrior Adept deals 1 damage to any target. 3/1 |
Earth Servant | 5R | Creature — Elemental | Earth Servant gets +0/+1 for each Mountain you control. 4/4 |
Gruul Scrapper | 3G | Creature — Human Berserker | When Gruul Scrapper enters the battlefield, if {R} was spent to cast it, it gains haste until end of turn. 3/2 |
Feral Invocation | 2G | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2. |
Gift of Granite | W | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +0/+2. |
Indomitable Will | 1W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+2. |