M:tG card similarity search
3RR · Legendary Creature — Human
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste. 3/3
Name | Mana | Type | Text |
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Due Diligence | 2W | Enchantment — Aura | Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |
Civic Saber | 1 | Artifact — Equipment | Equipped creature gets +1/+0 for each of its colors. Equip {1} |
Unstoppable Ash | 3G | Creature — Treefolk Warrior | Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5 |
Baneslayer Aspirant | 1W | Creature — Human Soldier | Baneslayer Aspirant gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems. 2/2 |
Kemba's Banner | 3W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W} |
Myr Adapter | 3 | Artifact Creature — Myr | Myr Adapter gets +1/+1 for each Equipment attached to it. 1/1 |
Vow of Torment | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.) |
Goblin Morale Sergeant | 1R | Creature — Goblin Soldier | Haste Enlist Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste. 2/1 |
Kraul Warrior | 1G | Creature — Insect Warrior | {5}{G}: Kraul Warrior gets +3/+3 until end of turn. 2/2 |
Take Flight | 3U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." |