M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Flowering Lumberknot | 3G | Creature — Treefolk | Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. 5/5 |
Spiraling Duelist | 2RR | Creature — Human Berserker | Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts. 3/1 |
Chorus of the Tides | 3U | Creature — Siren | Flying Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/2 |
Will-Forged Golem | 6 | Artifact Creature — Golem | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 4/4 |
Knight of Old Benalia | 3WW | Creature — Human Knight | Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3 |
Sigiled Behemoth | 4GW | Creature — Beast | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 5/4 |
Caravan Escort | W | Creature — Human Knight | Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike 1/1 |
Goblin Trashmaster | 2RR | Creature — Goblin Warrior | Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. 3/3 |
Taoist Hermit | 2G | Creature — Human Mystic | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2 |
Shambling Remains | 1BR | Creature — Zombie Horror | Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |