Card Codex

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17 May 2024: Card library updated.

Loyal Apprentice

1R · Creature — Human Artificer

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Ogre Berserker 4RCreature — Ogre Berserker Haste 4/2
Deploy 2WUInstant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Incorrigible Youths 3RRCreature — Vampire Haste Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/3
Raging Minotaur 2RRCreature — Minotaur Berserker Haste 3/3
Talruum Minotaur 2RRCreature — Minotaur Berserker Haste 3/3
Whip Sergeant 2RCreature — Human Soldier {R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1
Bellowing Bruiser 4RCreature — Ogre Haste 4/4
Dalek Intensive Care Plane — The Dalek Asylum When you planeswalk to Dalek Intensive Care and at the beginning of your upkeep, exile a non-Dalek creature you control. If you do, create a 3/3 black Dalek artifact creature token with menace. It gains haste until end of turn. Whenever chaos ensues, target Dalek you control deals damage equal to its power to target creature you don't control.
Hostile Minotaur 3RCreature — Minotaur Haste (This creature can attack and {T} as soon as it comes under your control.) 3/3
Genesis Chamber 2Artifact Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
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