M:tG card similarity search
2U · Creature — Drake
Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Heralds of Tzeentch | 4U | Creature — Demon | Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3 |
Sosuke, Son of Seshiro | 2GG | Legendary Creature — Snake Warrior | Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. 3/4 |
Feywild Visitor | 2U | Legendary Enchantment — Background | Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying." |
Sungrace Pegasus | 1W | Creature — Pegasus | Flying (This creature can't be blocked except by creatures with flying or reach.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/2 |
Hunter's Prowess | 4G | Sorcery | Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." |
Inside Out | 1U/R | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
Twisted Image | U | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
Bottled Cloister | 4 | Artifact | At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card. |
Restrain | 2W | Instant | Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. |
Wedding Crasher | Creature — Werewolf | Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |