M:tG card similarity search
3UU · Legendary Creature — Human Advisor
{T}: Draw a card. Activate only during your turn, before attackers are declared. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Pavel Maliki | 4BR | Legendary Creature — Human | {B}{R}: Pavel Maliki gets +1/+0 until end of turn. 5/3 |
| Glimmer of Genius | 3U | Instant | Scry 2, then draw two cards. You get {E}{E} (two energy counters). |
| Jon Irenicus, the Exile | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5 |
| Eidolon of Philosophy | U | Enchantment Creature — Spirit | {6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards. 1/2 |
| Dorothea, Vengeful Victim | WU | Legendary Creature — Spirit | Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 4/4 |
| Sire of the Storm | 4UU | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3 |
| Warden of the Inner Sky | W | Creature — Human Soldier | As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance. Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery. 1/2 |
| Sergeant John Benton | 1GW | Legendary Creature — Human Soldier | Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards. 2/4 |
| Ring of Renewal | 5 | Artifact | {5}, {T}: Discard a card at random, then draw two cards. |
| Hellspur Posse Boss | 2RR | Creature — Lizard Rogue | Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4 |