Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lucid Dreams

3UU · Sorcery

Draw X cards, where X is the number of card types among cards in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Trained Blessed Mind Stickers {TK}{TK} — {T}: Exile target card from a graveyard. {TK}{TK}{TK} — Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK}{TK} — 6/9
Giant Regrowth 1GGInstant Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.
Faces of the Past 2UEnchantment Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
More or Less UInstant Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Unlicensed Hearse 2Artifact — Vehicle {T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2 */*
Think Twice 1UInstant Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Emry, Lurker of the Loch 2ULegendary Creature — Merfolk Wizard This spell costs {1} less to cast for each artifact you control. When Emry, Lurker of the Loch enters the battlefield, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.) 1/2
Glacial Revelation 2GSorcery Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Lifeblood Hydra XGGGCreature — Hydra Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power. 0/0
Haunting Apparition 1UBCreature — Spirit Flying As Haunting Apparition enters the battlefield, choose an opponent. Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard. 1+*/2
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