Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lucky Clover

2 · Artifact

Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.

Similar cards

Color identity:
NameManaTypeText
Sorcerous Squall 6UUUSorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Beacon Bolt 1URSorcery Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Hunted by The Family 5UUSorcery Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
Ral, Izzet Viceroy 3URLegendary Planeswalker — Ral [+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. [−3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. [−8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards." Loyalty 5
Bramble Sovereign 2GGCreature — Dryad Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. 4/4
Renari, Merchant of Marvels 3ULegendary Creature — Dragon Artificer You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) 2/4
Invade the City 1URSorcery Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Replication Specialist 4UCreature — Moonfolk Artificer Flying Whenever a nontoken artifact enters the battlefield under your control, you may pay {1}{U}. If you do, create a token that's a copy of that artifact. 3/4
Enigma Drake 1URCreature — Drake Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. */4
Sphinx of the Final Word 5UUCreature — Sphinx This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5
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