M:tG card similarity search
1U · Creature — Lizard Egg
Defender {1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it. 0/3
Name | Mana | Type | Text |
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Littjara Kinseekers | 3U | Creature — Shapeshifter | Changeling (This card is every creature type.) When Littjara Kinseekers enters the battlefield, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1. 2/4 |
War Elemental | RRR | Creature — Elemental | When War Elemental enters the battlefield, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on War Elemental. 1/1 |
Invigorating Surge | 2G | Instant | Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. |
Tangle Wire | 3 | Artifact | Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire. |
Kalemne, Disciple of Iroas | 2RW | Legendary Creature — Giant Soldier | Double strike, vigilance Whenever you cast a creature spell with mana value 5 or greater, you get an experience counter. Kalemne, Disciple of Iroas gets +1/+1 for each experience counter you have. 3/3 |
Incremental Growth | 3GG | Sorcery | Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. |
Baron Sengir | 5BBB | Legendary Creature — Vampire Noble | Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5 |
Wingspan Mentor | 2U | Creature — Human Wizard | When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying. 1/3 |
Veiling Oddity | 3U | Creature — Illusion | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3 |
Aquitect's Will | U | Tribal Sorcery — Merfolk | Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. |