Card Codex

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17 May 2024: Card library updated.

Ludevic, Necro-Alchemist

1UR · Legendary Creature — Human Wizard

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn. Partner (You can have two commanders if both have partner.) 1/4

Similar cards

Color identity:
NameManaTypeText
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Ink Dissolver 1UCreature — Merfolk Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards. 2/1
Deadeye Tormentor 2BCreature — Human Pirate Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. 2/2
Giant's Ire 3RTribal Sorcery — Giant Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Tidal Control 1UUEnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Pay 2 life or {2}: Counter target red or green spell. Any player may activate this ability.
Wall of Shards 1WSnow Creature — Wall Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 1/8
Chill of Foreboding 2USorcery Each player mills five cards. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mind Spring XUUSorcery Draw X cards.
Combat Calligrapher 3WCreature — Bird Cleric Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent. 3/3
Vanish into Memory 2WUInstant Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
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