M:tG card similarity search
2GG · Legendary Creature — Bear Druid
Trample Other creatures you control get +1/+1 and have trample. When Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Everglades | Land | Everglades enters the battlefield tapped. When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand. {T}: Add {C}{B}. | |
Zacama, Primal Calamity | 6RGW | Legendary Creature — Elder Dinosaur | Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life. 9/9 |
Vraska, the Silencer | 1BG | Legendary Creature — Gorgon Assassin | Deathtouch Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. 3/3 |
Cyclopean Snare | 2 | Artifact | {3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand. |
Crocanura | 2G | Creature — Crocodile Frog | Reach (This creature can block creatures with flying.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 1/3 |
Flourishing Bloom-Kin | 1G | Creature — Plant Elemental | Flourishing Bloom-Kin gets +1/+1 for each Forest you control. Disguise {4}{G} When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle. 0/0 |
Pyre Spawn | 4RR | Creature — Elemental | When Pyre Spawn dies, it deals 3 damage to any target. 6/4 |
Scurry of Gremlins | 2RW | Enchantment | When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. |
Symbiotic Wurm | 5GGG | Creature — Wurm | When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens. 7/7 |
Ochre Jelly | XG | Creature — Ooze | Trample Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0 |